I apologise in advance for the picture quality. I'm using a bog-standard off-the-shelf digital camera.
Table-Set Up.Hadley's Trading Post occupies the centre of the board, with a road to the north. The outpost itself is defended by several sand-bag emplacements to the east, oil drums filled with sand to the south, and metal out-buildings to the west. On the opposite side of the road can be found some ruined buildings and a small orchard. The road itself is occupied by two wrecks (a bus and a civilian car) and the Vanners' Armoured Truck, currently undergoing repair. To the west of the trading post there is a crashed truck and another, larger ruin. To the east are more ruins and another orchard.
|View from the East|
|View from the West|
Defender Set-Up:Four Vanners, the Raiders and the Scavvies sit around the respective tables in the yard, eyeing each other warily over their drinks. While Hadley (in the trenchcoat) and his youngest daughter serve drinks, Pax and his other daughter keep a careful eye on proceedings. Meanwhile, four other Vanners are out by the truck, carrying out repairs and generally standing around bitching because the boss hasn't sent drinks out to them.
Attacker Set-Up:The Vaulters have divided themselves into five groups: two assault groups, a heavy weapons group, a cover-fire group and a lone sniper.
|Cover-fire group, set up on the western board edge behind the ruined truck. The leader (minor hero) is third from left.|
|The Heavy Weapons, coming on the west board-edge from the Tartan Wasteland.|
|The Western Assault Group.|
|The Eastern Assault Group|
|The Lone Sniper on the Eastern Board Age, drawing a bead on the Vanners|
Attacker Turn One:All five attack groups move into position behind the nearest cover, with the exception of the Heavy Weapon team, who stay put. The Sniper armed with a Needle Rifle opens up first, dropping the Vanner with the number 13 on his jacket with a silent shot to the back of the neck (rolled a 6 to hit and a 6 to wound).
|Pity these guys can't shoot worth anything.|
Meanwhile, the two heavy weapons gunners armed with a Heavy Stubber and a Plasma Gun also fire at the Vanners by the truck. However, perhaps still winded by moving into position, both heavy gunners fail to hit (rolling 1's). The plasma burst scatters to explode several inches away in the middle of the road, leaving a steaming pit in the tarmac.
The two assault elements are behind cover and have no LOS to the Defenders.
Defender Turn One:
The four Raiders immediately kick over their table and move into cover behind it, gaining soft cover. However, their Heavy Stubber will not be able to fire this turn. The four Vanners sitting around their table move towards the Oil Drums to take cover. Hadley shouts, "Free beers to everybody who shoots a fragging Vaulter!" before he and his daughter move into the main house, taking up position by the North windows. Pax, meanwhile, turns to face the rear, eyeing the distance to the Sniper with his Grenade Launcher ( I forgot these were move and shoot weapons in RT). The oldest daughter stays in place, drawing a beat on the Vaulter with the Autogun. The three Vanners by the truck run to take cover by the sandbags.
|The Defenders React|
|The cover-fire group takes heavy casualties.|
|With all these guys shooting back, the Sniper had no chance.|
Attacker Turn 2:Angered by his losses, the Graf waves the Assault Teams forward. He and the other surviving member of his cover-fire group moves into a better shooting position. The Heavy Weapons team stays put, ready to fire again.
|The Western Assault Team. Next time I'll remember to move the dice. Honest.|
|The Eastern (and as yet unspotted) Assault Team.|
|Bad Luck Big Guy. Never even got to shoot.|
|Although really, all that should be left is three piles of bubbly goo...|
Defender Turn 2:Somewhat annoyed at the carbon scoring and heat-bubbling on his new coat of paint, Pax takes cover by the corner of the building and proceeds to engage the Heavy Weapons team. The Scavvie heavy Stubber moves up to support him while the Exile adroitly leaps out of the sand-bagged ammo pit (soundly mocked by Hedley's eldest -happily perched on a crate of ammo- in the process). Neither are in a position yet to spot the second assault group coming round the orchard. The Raiders, the surviving Vanners and the rest of the Hedley family stay put.
The shooting from the Western Defenders this turn is very ineffective, failing to drop a single Vaulter. Even a needle-rifle shot from Hadley's eldest fails to find it's target. Pax is more successful, his frag grenade lands right on target, blowing up the Heavy Stubber Gunner but failing to kill the Heavy Plasma Gunner.