I've updated the Black Barracudas campaign page (link under the banner) with the mission and contract details and provided a link back to this mission report.
Mission Report
by Tim Stables
(Kraken in the campaign)
Rahne. A horrible little planet without adequate water or growing
seasons. Major dust storms, the works. Severe weather conditions, partly
from the massive moon and from the planet's one sea, continuously arise
on the planet. It has four seasons: Storm, Calm, Cold, and Melting. "Of
the four, Melting is the most dangerous, as temperatures rise above 100
degrees Celsius." Each of these seasons last for 21 days.
The
current season is Melting (Dust Storms will add +2 to all ranged
targeting difficulties. Current season is 'Melting' - battlemechs will
generate an additional 2 heat per turn.)
Coventry Metal Works
sensor relay required a garrison [The Black Barracudas] to keep the site secure while the Skye
Rangers took point and guarded the courier with the Prototype Hunchback
Scans on board. It came to light that the Gryphons were planning a raid.
 |
| Kraken Mech, "Charybdis" a CLNT-2-3T "Clint" |
The Black Barracudas set up a perimeter around the relay station
and straight away picked up the 4 blips of the enemy lance, each mech
coming from a different angle. Splinter and Gannicus kicked their mechs
into gear and raced towards the first attacker, picking him up on the
scanners through the storms as a Wasp WSP-1A. We would later discover
there were two Wasp WSP-1A. Goryo and Kraken did the same, discovering a
Wolverine and Stinger. The Wasps and Stinger were running havoc in
these conditions and kept pounding the Relay Station before darting off
for cover and to cool down. The ‘Cudas struggled to hit anything and
realised that the only way they’re going to cause damage is by getting
close and start throwing punches and kicks. Kraken, in frustration,
kicked his Jump Jets into gear and attempted a Death From Above on the
closest Wasp. Obviously, due to the conditions, he missed, and he ended
up face down in the dirt.
Each mech began exchanging blows with
lasers and fists… Kraken, recovering from his fall, approached the
Wolverine with bravado, but after missing with both punches, took a blow
to the chest causing his AC ammo to explode and critically damaging his
Clint ‘Charybdis’ CLNT-2-3T. He had no option but to bug out.
Running
hot, Splinter and Gannicus made short work of one of the Wasps and made
the Stinger run for the hills. The Wolverine was targeted next and the
pilot was soon forced to eject. With quick thinking and desperation, as
the relay station would fall with another salvo, Goryo hailed the last
Wasp pilot, making him withdraw from the field, failing his mission to
destroy the building, but he had his life. The ‘Cudas were successful.
They captured the Wolverine pilot and recovered the Critically Damaged
Wasp, a good addition to their forces.
Kraken, upon finding his
lance mates had caught the Wolverine pilot, who turned out to be Colonel
Martha Zuritas, strode into her cell and floored the officer with a blow
to the stomach. His lance mates quickly pulled him off so as not to risk
their chances of ransoming the Colonel.
 |
| Col. Zuritas' Wolverine |
Contract written by (I believe) Dougal Cochrane.
Contract Details:
Contract Registry: LC-OC-01-02
Unit Assigned: COMPLETED
Working for the: Coventry Metal Works
In the: Lyran Commonwealth
To complete the following: Garrison
System: Rahne
Forces Recommended: 1 Lance
Contract Duration: 1 Month (15 Days in REAL TIME)
Employer Contact: Coventry Metal Works CEO Simon Grantrel
Jump/Drop Fees: 75 WP
Pay Rate: 200 WP
Support: None
Salvage Rights: Low
Command: Independent
Kali
Yama ain't letting us get away lightly with the Hunchback scans you
secured for us. We're transferring the data back to Coventry via courier
rather than trusting Comstar with it. Trouble is, it looks like we were
spotted when we passed through the Solaris system and our courier may
get hit at the staging point on Rahne.
Rahne's a real eyesore of
a planet - dust storms and rock - most folk live underground in mining
colonies. Normally we'd never set foot on it but word over the HPG is a
Jumpship carrying a couple FWLM Leopard
dropships and a swarm of aerotech glued to its belly passed through
Solaris a short while ago. Chances are it's the Gryphons planning a
quick raid. So now we've got a short window to get deeper into the LC
where they can't follow us. We're transferring fusion bottles from Rahne
up to the Jump Ship Pequod
using the courier drop ship which should speed up the recharge time
considerably. Unfortunately, we're almost blind during the dust storms
and we're totally reliant on a nearby sensor relay to keep the site
secure. The Skye Rangers have
loaned us a heavy lance to guard the courier, but we'll need the sensor
station guarded as well. Lose that and we'll be utterly blind and
vulnerable to aerospace assault.
Can I count on you to keep the sensors uplink alive?